=SFU= Shiney_Hiney, Lieutenant General   <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Navy Cross x 2</big></big></big><br>Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period. <big><big><big>The Bronze Star x 172</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 287</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 240</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Combat Action Medal x 1</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.<br /><br /><br /><br />Criteria:<br /><br />250 Total time played<br /><br />25,000 Kills<br /><br />25 or better Kill Streak<br /><br />In a round: play for 33 minutes <big><big><big>The Helicopter Combat Medal x 1</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in helicopter combat.<br /><br /><br /><br />Criteria:<br /><br />250 Global Hours in a Helicopter<br /><br />20,000 Global Kills in a Helicopter<br /><br />In a round: 30 Kills while in a Helicopter <big><big><big>The Good Conduct Medal x 1</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round
Player Profile
Scores
Total 264428
Teamwork 30707
Combat 192575
Commander 41772
Time
Commander 2d 0h 20m 15s
Squad Leader 10h 19m 45s
Squad Member 6d 14h 50m 24s
Lone Wolf 5d 20h 49m 16s
Total 2w 0d 22h 28m 27s
Team Profile
Capture Points
Captures 567
Assists 620
Defends 588
Teamwork
Kill Assists 14225
Heals 2
Revives 4
Ammos 1052
Repairs 324
Driver Ability 42
Combat Profile
Kills
Total 89144
Kills/minute 4.14
Kills/round 53.51
Kill Streak 325
Deaths
Total 4691
Deaths/minute 0.22
Deaths/round 2.82
Death Streak 12
Accuracy 33.11%
Map Time Wins Losses BR

Sharqi Peninsula
  Sharqi Peninsula
0h 00m 00s 0 0 0

Gulf Of Oman V2
  Gulf Of Oman V2
0h 00m 00s 0 0 0

Archipelago
  Archipelago
1d 4h 21m 34s 119 5 320

Damocles
  Damocles
0h 10m 28s 1 0 6

Refinery
  Refinery
15h 42m 09s 82 0 338

Runningman
  Runningman
6h 26m 01s 64 2 149

Daqing Dawn
  Daqing Dawn
14h 49m 13s 68 0 245

Dragon Valley Moon
  Dragon Valley Moon
0h 40m 36s 1 1 53

Falklands
  Falklands
5h 25m 16s 26 2 138

Karkand Stormfront
  Karkand Stormfront
13h 34m 06s 59 5 650

Processing Plant
  Processing Plant
5h 27m 14s 29 1 258
Vehicle Time Kills Deaths K/D Road Kills

Armor
   Armor
1d 9h 37m 07s 7544 315 7544:315 234

Aviator
   Aviator
3h 10m 58s 184 115 8:5 9

Air Defense
   Air Defense
1h 54m 13s 115 8 115:8 2

Helicopter
   Helicopter
5d 23h 48m 17s 44523 1691 44523:1691 1316

Transport
   Transport
8h 58m 46s 1226 191 1226:191 139

Artillery
   Artillery
6h 22m 38s 3549 32 3549:32 33

Ground Defense
   Ground Defense
0h 51m 39s 206 19 206:19 13
Miscellaneous Stats
First Battle February 27th, 2010 @ 10:10:56 AM
Last Battle September 9th, 2010 @ 8:20:59 AM
Page Updated September 9th, 2010 @ 11:29:57 AM
Favorite Victim 0 (4512)
Worst Enemy zosk92 (8)
Kicked / Banned 122 / 0
Wins / Losses 1551 / 115
Team: Kills / Damage / Vehicle Damage 821 / 477 / 992
Army Time Wins Losses Best Round

USA
  USA
1w 3d 19h 50m 19s 1118 26 650

MEC
  MEC
1d 12h 16m 49s 142 76 650

CHINA
  CHINA
17h 44m 21s 76 6 375

UN
  UN
1d 20h 36m 46s 215 7 498
Kit Time Kills Deaths K/D

Anti-tank
  Anti-tank
3h 48m 28s 1739 111 47:3

Assault
  Assault
13h 24m 51s 2902 196 1451:98

Engineer
  Engineer
1w 0d 3h 33m 53s 39917 1894 39917:1894

Medic
  Medic
2h 45m 29s 889 32 889:32

Special-Ops
  Special-Ops
9h 56m 06s 6799 110 6799:110

Support
  Support
1d 10h 59m 03s 10927 850 10927:850

Sniper
  Sniper
4d 20h 21m 56s 27892 1450 13946:725
Weapon Time Kills Deaths K/D Accuracy

Assault Rifles
  Assault Rifles
2d 11h 54m 47s 10760 675 2152:135 39%

Grenade Launcher Attachment
  Grenade Launcher Attachment
3h 28m 28s 1517 95 1517:95 66%

Carbines
  Carbines
0h 00m 11s 0 0 0:0 0%

Light Machine Guns
  Light Machine Guns
21h 46m 08s 7546 610 3773:305 33%

Sniper Rifles
  Sniper Rifles
2d 7h 08m 14s 8991 585 999:65 55%

Pistols
  Pistols
1h 46m 37s 556 43 556:43 38%

AT/AA
  AT/AA
0h 25m 25s 15 3 5:1 41%

Submachine Guns
  Submachine Guns
3h 38m 01s 387 138 129:46 18%

Shotguns
  Shotguns
0h 07m 25s 8 2 4:1 6%

Knife
  Knife
0h 50m 51s 567 12 189:4 34%

Defibrillator
  Defibrillator
0h 18m 26s 27 2 27:2 48%

Explosives (C4, Claymore, AT Mine)
  Explosives (C4, Claymore, AT Mine)
4h 36m 50s 910 89 910:89 29%

Hand Grenade
  Hand Grenade
2h 25m 40s 722 77 722:77 37%
Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Veteran Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while an Engineer<br />15h Total time played while Engineer <big><big><big>The Expert Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 40 kills while an Engineer<br />100h Total time played while Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Expert Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 35 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Support<br />15h Total time played while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Veteran Knife Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a knife during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife<br />50 kills with a knife <big><big><big>The Expert Knife Combat Badge</big></big></big><br>Awarded to personnel who excelled in the use of a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 18 kills with a knife<br />100 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Veteran Pistol Combat Badge</big></big></big><br>Awarded to personnel who distinguished themselves using a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a pistol<br />50 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Veteran Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills with ground defense (Mounted MG or TOW)<br />15h Total time using Ground Defense <big><big><big>The Expert Ground Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills with ground defense (Mounted MG or TOW)<br />60h Total time using Ground Defense <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Expert Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who excelled in the use of explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 37 Kills with any combination of C4/Claymore/AT-Mine<br />300 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Expert Command Badge</big></big></big><br>Awarded on the basis of excellence in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 30 minutes as commander<br />10000 commander score <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Basic Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of proven skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 5 Ammo points <big><big><big>The Veteran Resupply Badge</big></big></big><br>Awarded to support personnel on the basis of distinguished skill in the area of ammo resupply.<br /><br /><br /><br />Criteria:<br />In a round: 10 Ammo points<br />15h Total time played while Support <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Expert Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have excelled while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 24 kills while on Air Defense (Stinger or AA Vehicle)<br />100h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Veteran Helicopter Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in a Helicopter<br />100h Total time using Helicopter <big><big><big>The Basic Transport Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a transport vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in a Transport <big><big><big>The Basic Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Engineer <big><big><big>The Veteran Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Engineer<br />16h Total time played while Engineer <big><big><big>The Expert Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 44 kills while Engineer<br />100h Total time played while Engineer <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Veteran Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 17 kills while a Sniper<br />16h Total time played while Sniper <big><big><big>The Expert Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 38 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Medic <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Support <big><big><big>The Veteran Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Support<br />16h Total time played while Support
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Ground Defense Ribbon</big></big></big><br>Awarded to recognize the individual who participated in sustained ground combat<br /><br /><br /><br />Criteria:<br />3 Minutes in TOW/Mounted Machine Gun in 1 Round <br />5 Kills in TOW/Mounted Machine Gun in 1 Round <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Legion of Merit Ribbon</big></big></big><br>Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions<br /><br /><br /><br />Criteria:<br />200 Hours of Playing Time <br />best Kill Streak of 10 or greater<br />Worst Death Streak of 8 or greater <br />Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Armored Transport Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat.<br /><br /><br /><br />Criteria:<br />20 minutes in an Armor Vehicle <br />22 kills in an Armor Vehicle <big><big><big>The Crew Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />1 Driver Special Ability Point <br />20 Driver Kill Assists <br />10 kills <big><big><big>The Helicopter Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Helicopter <br />22 kills in an Helicopter
Unlocks

		<big><big><big>G36C</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/g36c.png>
		<p>Ammo: 30 x 5</p><p>Damage: 25</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.1</p></td></tr></table>
		
		<big><big><big>M95</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/m95.png>
		<p>Ammo: 5 x 7</p><p>Damage: 190</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 6</p></td></tr></table>
		
		<big><big><big>G3</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/G3A3.png>
		<p>Ammo: 20 x 5</p><p>Damage: 40</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 40%</p><p>Reload: 4.375</p></td></tr></table>
		
		<big><big><big>PKM</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/pkm.png>
		<p>Ammo: 100 x 5</p><p>Damage: 45</p><p>Mode: full</p><p>Rounds/Min: 450</p><p>Zoom: 40%</p><p>Reload: 6.25</p></td></tr></table>
		
		<big><big><big>Jackhammer Mk3A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/Jackh.png>
		<p>Ammo: 7 x 6</p><p>Damage: 15</p><p>Mode: full</p><p>Rounds/Min: 300</p><p>Zoom: 20%</p><p>Reload: 5</p></td></tr></table>
		
		<big><big><big>L85A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/sa80.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 60%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>DAO-12</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/dao.png>
		<p>Ammo: 12 x 60</p><p>Damage: 12</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 20%</p><p>Reload: 0.625</p></td></tr>
		
		<big><big><big>FN SCAR-L</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/fnscarl.png>
		<p>Ammo: 30 x 5</p><p>Damage: 27</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>L96A1</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/l96a1.png>
		<p>Ammo: 5 x 7</p><p>Damage: 95</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 5</p></td></tr></table>

		<big><big><big>FN2000</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/fn2000.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.7</p></td></tr></table>
		
		<big><big><big>MG36</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/mg36.png>
		<p>Ammo: 100 x 5</p><p>Damage: 30</p><p>Mode: full / burst</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.9</p></td></tr></table>
		
		<big><big><big>MP-7</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/mp7.png>
		<p>Ammo: 40 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 4.3</p></td></tr></table>
		
		<big><big><big>G36E</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/g36e.png>
		<p>Ammo: 30 x 5</p><p>Damage: 32</p><p>Mode: burst / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 3.8</p></td></tr></table>
		
		<big><big><big>P90</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/p90.png>
		<p>Ammo: 50 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 5</p></td></tr></table>