|FTI|. Undeady, Gunnery Sergeant   <big><big><big>The Bronze Star x 23</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 18</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 25</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Purple Heart x 3</big></big></big><br>Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country <br /><br /><br /><br />Criteria:<br /><br /><br />In a round: A Kill to Death Ratio of 1:4 with a minimum of 5 kills/20 deaths)
Player Profile
Scores
Total 8948
Teamwork 3252
Combat 5772
Commander 18
Time
Commander 0h 27m 28s
Squad Leader 1d 3h 12m 31s
Squad Member 2d 14h 26m 20s
Lone Wolf 2h 55m 38s
Total 3d 21h 04m 38s
Team Profile
Capture Points
Captures 695
Assists 197
Defends 111
Teamwork
Kill Assists 199
Heals 2
Revives 16
Ammos 3
Repairs 8
Driver Ability 0
Combat Profile
Kills
Total 2515
Kills/minute 0.45
Kills/round 9.53
Kill Streak 14
Deaths
Total 3057
Deaths/minute 0.55
Deaths/round 11.58
Death Streak 18
Accuracy 27.62%
Map Time Wins Losses BR

Sharqi Peninsula
  Sharqi Peninsula
0h 00m 00s 0 0 0

Gulf Of Oman V2
  Gulf Of Oman V2
0h 00m 00s 0 0 0

Archipelago
  Archipelago
3h 10m 14s 8 6 112

Damocles
  Damocles
3h 33m 10s 6 7 68

Refinery
  Refinery
2h 21m 32s 6 1 57

Runningman
  Runningman
0h 08m 03s 0 2 15

Daqing Dawn
  Daqing Dawn
0h 09m 15s 1 1 5

Dragon Valley Moon
  Dragon Valley Moon
1h 55m 58s 2 3 32

Falklands
  Falklands
1h 34m 09s 2 1 29

Karkand Stormfront
  Karkand Stormfront
5h 17m 12s 5 10 125

Processing Plant
  Processing Plant
1h 57m 48s 5 1 76
Vehicle Time Kills Deaths K/D Road Kills

Armor
   Armor
5h 40m 24s 164 162 82:81 22

Aviator
   Aviator
17h 28m 55s 524 344 131:86 52

Air Defense
   Air Defense
1h 27m 53s 63 66 21:22 7

Helicopter
   Helicopter
4h 37m 46s 127 171 127:171 20

Transport
   Transport
2h 41m 25s 24 83 24:83 7

Artillery
   Artillery
0h 01m 55s 1 3 1:3 0

Ground Defense
   Ground Defense
0h 03m 04s 2 7 2:7 0
Miscellaneous Stats
First Battle April 11th, 2009 @ 4:23:54 PM
Last Battle June 9th, 2010 @ 12:51:33 AM
Page Updated September 3rd, 2010 @ 6:47:41 PM
Favorite Victim =*V*= Mark_cwb_BR (102)
Worst Enemy =*V*= Mark_cwb_BR (150)
Kicked / Banned 16 / 0
Wins / Losses 141 / 123
Team: Kills / Damage / Vehicle Damage 86 / 24 / 53
Army Time Wins Losses Best Round

USA
  USA
1d 6h 23m 34s 51 39 93

MEC
  MEC
1d 2h 44m 22s 40 32 125

CHINA
  CHINA
1d 0h 23m 19s 32 35 107

UN
  UN
11h 33m 12s 18 17 118
Kit Time Kills Deaths K/D

Anti-tank
  Anti-tank
7h 21m 33s 221 342 221:342

Assault
  Assault
0h 37m 13s 16 24 2:3

Engineer
  Engineer
5h 12m 36s 141 175 141:175

Medic
  Medic
0h 36m 50s 30 43 30:43

Special-Ops
  Special-Ops
0h 57m 05s 19 43 19:43

Support
  Support
1h 59m 35s 37 62 37:62

Sniper
  Sniper
2d 14h 48m 02s 1692 2056 423:514
Weapon Time Kills Deaths K/D Accuracy

Assault Rifles
  Assault Rifles
2h 44m 10s 53 123 53:123 20%

Grenade Launcher Attachment
  Grenade Launcher Attachment
1h 48m 22s 62 99 62:99 31%

Carbines
  Carbines
0h 00m 00s 0 0 0:0 0%

Light Machine Guns
  Light Machine Guns
0h 59m 36s 7 39 7:39 16%

Sniper Rifles
  Sniper Rifles
1d 0h 08m 19s 477 727 477:727 52%

Pistols
  Pistols
0h 59m 51s 41 83 41:83 20%

AT/AA
  AT/AA
2h 38m 39s 44 156 11:39 47%

Submachine Guns
  Submachine Guns
3h 11m 53s 98 247 98:247 17%

Shotguns
  Shotguns
0h 01m 59s 0 1 0:1 0%

Knife
  Knife
0h 35m 49s 55 63 55:63 14%

Defibrillator
  Defibrillator
0h 01m 57s 0 5 0:1 76%

Explosives (C4, Claymore, AT Mine)
  Explosives (C4, Claymore, AT Mine)
1h 28m 53s 164 98 82:49 15%

Hand Grenade
  Hand Grenade
0h 17m 24s 36 20 9:5 26%
Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Basic Grappling Hook Specialist Badge</big></big></big><br>Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Basic Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Engineer <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Veteran Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 17 kills while a Sniper<br />16h Total time played while Sniper <big><big><big>The Basic Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Medic <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Support
Ribbons <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal
Unlocks

		<big><big><big>G36C</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/g36c.png>
		<p>Ammo: 30 x 5</p><p>Damage: 25</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.1</p></td></tr></table>
		
		<big><big><big>M95</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/m95.png>
		<p>Ammo: 5 x 7</p><p>Damage: 190</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 6</p></td></tr></table>
		
		<big><big><big>G3</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/G3A3.png>
		<p>Ammo: 20 x 5</p><p>Damage: 40</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 40%</p><p>Reload: 4.375</p></td></tr></table>
		
		<big><big><big>PKM</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/pkm.png>
		<p>Ammo: 100 x 5</p><p>Damage: 45</p><p>Mode: full</p><p>Rounds/Min: 450</p><p>Zoom: 40%</p><p>Reload: 6.25</p></td></tr></table>
		
		<big><big><big>Jackhammer Mk3A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/Jackh.png>
		<p>Ammo: 7 x 6</p><p>Damage: 15</p><p>Mode: full</p><p>Rounds/Min: 300</p><p>Zoom: 20%</p><p>Reload: 5</p></td></tr></table>
		
		<big><big><big>L85A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/sa80.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 60%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>DAO-12</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/dao.png>
		<p>Ammo: 12 x 60</p><p>Damage: 12</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 20%</p><p>Reload: 0.625</p></td></tr>
		
		<big><big><big>FN SCAR-L</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/fnscarl.png>
		<p>Ammo: 30 x 5</p><p>Damage: 27</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>L96A1</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/l96a1.png>
		<p>Ammo: 5 x 7</p><p>Damage: 95</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 5</p></td></tr></table>

		<big><big><big>FN2000</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/fn2000.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.7</p></td></tr></table>
		
		<big><big><big>MG36</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/mg36.png>
		<p>Ammo: 100 x 5</p><p>Damage: 30</p><p>Mode: full / burst</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.9</p></td></tr></table>
		
		<big><big><big>MP-7</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/mp7.png>
		<p>Ammo: 40 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 4.3</p></td></tr></table>
		
		<big><big><big>G36E</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/g36e.png>
		<p>Ammo: 30 x 5</p><p>Damage: 32</p><p>Mode: burst / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 3.8</p></td></tr></table>
		
		<big><big><big>P90</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/p90.png>
		<p>Ammo: 50 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 5</p></td></tr></table>