UrutuBR, 1st Lieutenant   <big><big><big>The Golden Scimitar x 1</big></big></big><br>Awarded to members of the Middle Eastern Coalition for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period <big><big><big>The Combat Infantry Medal x 1</big></big></big><br>Awarded to individuals who have distinguished themselves above and beyond that normally expected of infantry in a combat situation.<br /><br /><br /><br />Criteria:<br /><br />500 Total Hours<br /><br />All Basic Combat Badges: Knife, Pistol, Assault, Anti-Tank, Sniper, Support, Spec Ops, Engineer, Medic<br /><br />In a round: play for 34 minutes <big><big><big>The Navy Cross x 1</big></big></big><br>Awarded to members of the United States Armed Forces for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period. <big><big><big>The People's Medallion x 1</big></big></big><br>Awarded to members of the People's Liberation Army for extraordinary heroism in action while engaged in military operations involving conflict with an opposing foreign force<br /><br /><br /><br />Criteria:<br /><br />Participant -- As best as we can tell, you get this simply for playing the game for an extended period <big><big><big>The Bronze Star x 175</big></big></big><br>Awarded to those individuals who have distinguished themselves through proven skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Third (3rd) overall in a server at the end of the round <big><big><big>The Gold Star x 184</big></big></big><br>Awarded to those individuals who have distinguished themselves through excellent skill and teamwork<br /><br /><br /><br />Criteria:<br />Place First (1st) overall in a server at the end of the round <big><big><big>The Silver Star x 224</big></big></big><br>Awarded to those individuals who have distinguished themselves through superior skill and teamwork<br /><br /><br /><br />Criteria:<br />Place Second (2nd) overall in a server at the end of the round <big><big><big>The Combat Action Medal x 1</big></big></big><br>Awarded to any person who has distinguished themselves by superior achievement while participating in infantry combat.<br /><br /><br /><br />Criteria:<br /><br />250 Total time played<br /><br />25,000 Kills<br /><br />25 or better Kill Streak<br /><br />In a round: play for 33 minutes <big><big><big>The Good Conduct Medal x 2</big></big></big><br>Awarded to those individuals who, through exemplary conduct to their comrades, have shown themselves to be models of efficiency and fidelity<br /><br /><br /><br />Criteria:<br /><br />250 Total Hours<br /><br />27 Kills in 1 Round<br /><br />AND No Team Kills, Team Damage, or Team Vehicle Damage in the same round <big><big><big>The Purple Heart x 7</big></big></big><br>Awarded to any member of the armed forces who has been killed in any action with an opposing armed force of a foreign country <br /><br /><br /><br />Criteria:<br /><br /><br />In a round: A Kill to Death Ratio of 1:4 with a minimum of 5 kills/20 deaths)
Player Profile
Scores
Total 79698
Teamwork 21282
Combat 56521
Commander 2964
Time
Commander 1d 3h 13m 56s
Squad Leader 1w 2d 11h 13m 43s
Squad Member 1w 5d 13h 18m 08s
Lone Wolf 4d 15h 00m 02s
Total 3w 6d 19h 01m 05s
Team Profile
Capture Points
Captures 4264
Assists 1619
Defends 1323
Teamwork
Kill Assists 2078
Heals 38
Revives 628
Ammos 2
Repairs 35
Driver Ability 9
Combat Profile
Kills
Total 26031
Kills/minute 0.65
Kills/round 12.38
Kill Streak 34
Deaths
Total 21718
Deaths/minute 0.54
Deaths/round 10.33
Death Streak 16
Accuracy 26.52%
Map Time Wins Losses BR

Sharqi Peninsula
  Sharqi Peninsula
4h 50m 57s 4 5 122

Gulf Of Oman V2
  Gulf Of Oman V2
1h 12m 12s 2 2 45

Archipelago
  Archipelago
1d 0h 07m 33s 50 43 122

Damocles
  Damocles
1d 2h 35m 42s 63 52 169

Refinery
  Refinery
20h 47m 20s 42 42 98

Runningman
  Runningman
1h 21m 56s 4 5 52

Daqing Dawn
  Daqing Dawn
17h 35m 54s 28 28 71

Dragon Valley Moon
  Dragon Valley Moon
7h 40m 24s 12 10 83

Falklands
  Falklands
14h 46m 27s 33 31 114

Karkand Stormfront
  Karkand Stormfront
1d 15h 40m 13s 53 63 222

Processing Plant
  Processing Plant
1d 6h 22m 30s 54 32 122
Vehicle Time Kills Deaths K/D Road Kills

Armor
   Armor
1d 6h 10m 14s 1155 801 385:267 94

Aviator
   Aviator
2d 6h 03m 59s 2270 1405 454:281 237

Air Defense
   Air Defense
5h 16m 20s 226 194 113:97 31

Helicopter
   Helicopter
2d 10h 56m 13s 3054 1767 1018:589 272

Transport
   Transport
12h 43m 52s 94 354 47:177 38

Artillery
   Artillery
0h 49m 21s 24 38 12:19 1

Ground Defense
   Ground Defense
0h 39m 57s 1 6 1:6 0
Miscellaneous Stats
First Battle March 12th, 2009 @ 5:22:09 AM
Last Battle May 15th, 2010 @ 5:45:17 AM
Page Updated September 3rd, 2010 @ 6:45:32 PM
Favorite Victim =*V*= Mark_cwb_BR (782)
Worst Enemy =*V*= Mark_cwb_BR (720)
Kicked / Banned 111 / 0
Wins / Losses 1108 / 995
Team: Kills / Damage / Vehicle Damage 784 / 284 / 366
Army Time Wins Losses Best Round

USA
  USA
1w 2d 7h 58m 17s 386 270 176

MEC
  MEC
1w 1d 0h 02m 32s 327 296 330

CHINA
  CHINA
1w 0d 6h 53m 58s 238 310 489

UN
  UN
3d 4h 05m 15s 157 119 225
Kit Time Kills Deaths K/D

Anti-tank
  Anti-tank
3d 2h 54m 19s 2879 3213 2879:3213

Assault
  Assault
1d 11h 11m 20s 1814 1506 907:753

Engineer
  Engineer
7h 17m 40s 213 214 213:214

Medic
  Medic
1d 22h 47m 20s 2592 2549 2592:2549

Special-Ops
  Special-Ops
1w 0d 7h 03m 54s 6938 6442 3469:3221

Support
  Support
0h 54m 15s 18 48 3:8

Sniper
  Sniper
1w 1d 21h 45m 04s 7834 5136 3917:2568
Weapon Time Kills Deaths K/D Accuracy

Assault Rifles
  Assault Rifles
6d 6h 13m 34s 5909 6803 5909:6803 14%

Grenade Launcher Attachment
  Grenade Launcher Attachment
1d 16h 35m 44s 2055 2059 2055:2059 42%

Carbines
  Carbines
0h 00m 35s 1 0 1:0 33%

Light Machine Guns
  Light Machine Guns
0h 46m 40s 13 40 13:40 17%

Sniper Rifles
  Sniper Rifles
4d 16h 02m 44s 3521 2288 3521:2288 44%

Pistols
  Pistols
1h 59m 19s 164 231 164:231 17%

AT/AA
  AT/AA
1d 6h 43m 15s 878 901 878:901 40%

Submachine Guns
  Submachine Guns
1d 7h 48m 53s 1373 1638 1373:1638 13%

Shotguns
  Shotguns
1h 01m 00s 14 36 7:18 8%

Knife
  Knife
1h 08m 35s 159 96 53:32 26%

Defibrillator
  Defibrillator
0h 52m 41s 0 89 0:1 64%

Explosives (C4, Claymore, AT Mine)
  Explosives (C4, Claymore, AT Mine)
15h 52m 38s 1477 937 1477:937 20%

Hand Grenade
  Hand Grenade
3h 15m 35s 256 200 32:25 17%
Awards
Badges <big><big><big>The Basic Engineer Combat Badge</big></big></big><br>Awarded to engineer personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while an Engineer <big><big><big>The Basic Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a Sniper <big><big><big>The Veteran Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 15 kills while a Sniper<br />15h Total time played while Sniper <big><big><big>The Expert Sniper Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 35 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Combat Badge</big></big></big><br>Awarded to medical personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while a Medic <big><big><big>The Veteran Medic Combat Badge</big></big></big><br>Awarded to medical personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while a Medic<br />15h Total time played while Medic <big><big><big>The Basic Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while a SpecOp <big><big><big>The Veteran Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who distinguished themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while a SpecOp<br />15h Total time played while Spec-ops <big><big><big>The Expert Spec Ops Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 40 kills while a SpecOp<br />100h Total time played while Spec-ops <big><big><big>The Basic Assault Combat Badge</big></big></big><br>Awarded to assault personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills while Assault <big><big><big>The Veteran Assault Combat Badge</big></big></big><br>Awarded to assault personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Assault<br />15h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who have proven themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who distinguished themselves during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 20 kills while Anti-tank<br />15h Total time played while Anti-tank <big><big><big>The Basic Support Combat Badge</big></big></big><br>Awarded to support personnel who have proven themselves during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 10 kills while Support <big><big><big>The Basic Knife Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a knife during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 7 kills with a knife <big><big><big>The Basic Pistol Combat Badge</big></big></big><br>Awarded to personnel who have proven themselves with a handgun during any period the unit was engaged in active combat<br /><br /><br /><br />Criteria:<br />In a round: 5 kills with a pistol <big><big><big>The Basic Ground Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a ground defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes in ground defense (Mounted MG or TOW) <big><big><big>The Basic Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who have proven themselves with explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 13 Kills with any combination of C4/Claymore/AT-Mine <big><big><big>The Veteran Explosives Ordinance Badge</big></big></big><br>Awarded to personnel who distinguished themselves using explosive ordinance during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 23 Kills with any combination of C4/Claymore/AT-Mine<br />50 kills with explosives (C4/claymore/AT-mine) <big><big><big>The Basic Command Badge</big></big></big><br>Awarded on the basis of proven skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 40 Command Points <big><big><big>The Veteran Command Badge</big></big></big><br>Awarded on the basis of distinguished skill in the area of command.<br /><br /><br /><br />Criteria:<br />In a round: 25 minutes as commander<br />1000 commander score <big><big><big>The Basic Engineer Badge</big></big></big><br>Awarded to engineering personnel on the basis of proven skill in the area of repair.<br /><br /><br /><br />Criteria:<br />In a round: 5 Repair points <big><big><big>The Basic Air Defense Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 5 minutes on Air Defense (Stinger or AA Vehicle) <big><big><big>The Veteran Air Defense Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an air defense vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills while on Air Defense (Stinger or AA Vehicle)<br />30h Total time using Air Defense <big><big><big>The Basic Armor Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an armored vehicle.<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in Armor <big><big><big>The Basic Aviator Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in an airplane,<br /><br /><br /><br />Criteria:<br />In a round: 10 minutes in an Airplane <big><big><big>The Veteran Aviator Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in an airplane.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in an Airplane<br />100h Total time using Aviator <big><big><big>The Basic Helicopter Badge</big></big></big><br>Awarded to personnel who have been exposed to enemy fire while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 15 minutes in a Helicopter <big><big><big>The Veteran Helicopter Badge</big></big></big><br>Awarded to personnel who during combat situations have distinguished themselves while performing their duties in a helicopter.<br /><br /><br /><br />Criteria:<br />In a round: 12 kills in a Helicopter<br />100h Total time using Helicopter <big><big><big>The Basic Tactical Support Combat Badge</big></big></big><br>Awarded to support personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />Throw 10 Flashbangs <big><big><big>The Basic Grappling Hook Specialist Badge</big></big></big><br>Awarded to personnel displaying expert and intrepid use of a grappling hook in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings <big><big><big>The Basic Engineer Specialist Combat Badge</big></big></big><br>Awarded to engineer personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Engineer <big><big><big>The Basic Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Sniper <big><big><big>The Veteran Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 17 kills while a Sniper<br />16h Total time played while Sniper <big><big><big>The Expert Sniper Specialist Combat Badge</big></big></big><br>Awarded to sniper personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 38 kills while a Sniper<br />100h Total time played while Sniper <big><big><big>The Basic Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while a Medic <big><big><big>The Veteran Medic Specialist Combat Badge</big></big></big><br>Awarded to medical personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while a Medic<br />16h Total time played while Medic <big><big><big>The Basic Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while a SpecOp <big><big><big>The Veteran Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while a SpecOp<br />16h Total time played while Spec-ops <big><big><big>The Expert Spec Ops Specialist Combat Badge</big></big></big><br>Awarded to spec ops personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 44 kills while a SpecOp<br />100h Total time played while Spec-ops <big><big><big>The Basic Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 6 kills while Assault <big><big><big>The Veteran Assault Specialist Combat Badge</big></big></big><br>Awarded to assault personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Assault<br />16h Total time played while Assault <big><big><big>The Basic Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 11 kills while Anti-tank <big><big><big>The Veteran Anti-tank Combat Badge</big></big></big><br>Awarded to anti-tank personnel who served with excellence during any period the unit was engaged in active combat.<br /><br /><br /><br />Criteria:<br />In a round: 22 kills while Anti-tank<br />16h Total time played while Anti-tank <big><big><big>The Basic Zip Line Specialist Badge</big></big></big><br>Awarded to personnel displaying above average use of a zip line in combat situations<br /><br /><br /><br />Criteria:<br />Grapple 10 buildings
Ribbons <big><big><big>The Air-Defense Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active air-defense combat<br /><br /><br /><br />Criteria:<br />3 Minutes in Stinger (Surface to Air Missile) <br />11 Kills in Stinger (Surface to Air Missile) <big><big><big>The Infantry Officer Ribbon</big></big></big><br>Awarded to recognize the superior dedication of unit leaders during combat situations<br /><br /><br /><br />Criteria:<br />25 Minutes as Squad Leader in 1 Round <br />250 Global Teamwork Points <big><big><big>The Staff Officer Ribbon</big></big></big><br>Awarded to recognize superior achievement by unit commanders during sustained combat situations<br /><br /><br /><br />Criteria: <br />28 Minutes as Commander in 1 Game <br />Commander Score of 50 in 1 Round (before 2x) <big><big><big>The Aerial Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat<br /><br /><br /><br />Criteria:<br />15 Minutes in an Airplane <br />19 Kills in an Airplane <big><big><big>The Armored Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat<br /><br /><br /><br />Criteria:<br />20 Minutes in an Armor Vehicle (Tank/APC type) <br />19 Kills in an Armor Vehicle (Tank/APC type) <big><big><big>The Crew Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed satisfactory duty while on flying status as a crewmember.<br /><br /><br /><br />Criteria:<br />13 Driver Kill Assists in 1 Round <br />5 Kills in 1 Round (within the same round as the previous)<br />1 Driver special ability point  (within the same round as the previous) <big><big><big>The Distinguished Service Ribbon</big></big></big><br>Awarded to recognize the superior achievement of an individual in all aspects of unit command.<br /><br /><br /><br />Criteria:<br />10 Global Hours as Squad Member <br />10 Global Hours as Squad Leader <br />10 Global Hours as Commander <br />Team Score of 15 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Helicopter Service Ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat<br /><br /><br /><br />Criteria:<br />15 Minutes in Helicopter <br />19 Kills in Helicopter <big><big><big>The Meritorious Unit Ribbon</big></big></big><br>Awarded to recognize an individual's contribution to their unit during sustained combat situations<br /><br /><br /><br />Criteria:<br />26 Minutes in a Squad <br />Team Score of 40 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Valorous Unit Ribbon</big></big></big><br>Awarded to recognize extraordinary heroism in action against an armed enemy.<br /><br /><br /><br />Criteria:<br />25 Global Hours as Squad Member <br />25 Global Hours as Squad Leader <br />Team Score of 45 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Ribbon</big></big></big><br>Awarded to recognize individuals who have  participated in sustained airborne operations during combat situations<br /><br /><br /><br />Criteria:<br />10 seconds in a Parachute in one round <big><big><big>The Combat Action Ribbon</big></big></big><br>Awarded to recognize active participation in ground or air combat<br /><br /><br /><br />Criteria:<br />10 Kill Streak <br />18 Kills in 1 Round <big><big><big>The Good Conduct Ribbon</big></big></big><br>Awarded to recognize exemplary behavior, efficiency, and fidelity in active service<br /><br /><br /><br />Criteria:<br />50 Global Hours of Play Time <br />14 Kills in One Round <br />No Team Kills in the round you receive the medal <br />No Team Damage in the round you receive the medal <big><big><big>The Legion of Merit Ribbon</big></big></big><br>Awarded to recognize the individual who, through gallantry, determination and esprit de corps, succeeds in his/her mission while under difficult and hazardous conditions<br /><br /><br /><br />Criteria:<br />200 Hours of Playing Time <br />best Kill Streak of 10 or greater<br />Worst Death Streak of 8 or greater <br />Team Score of 50 in 1 Round (Reviving/Healing/Re-Supplying, Capturing/Defending/Neutralizing Control Points) <big><big><big>The Airborne Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active aerial combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Airplane <br />22 kills in an Airplane <big><big><big>The Armored Transport Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active armored combat.<br /><br /><br /><br />Criteria:<br />20 minutes in an Armor Vehicle <br />22 kills in an Armor Vehicle <big><big><big>The Helicopter Specialist ribbon</big></big></big><br>Awarded to recognize the individual who performed their duty while engaged in active helicopter combat.<br /><br /><br /><br />Criteria:<br />15 minutes in an Helicopter <br />22 kills in an Helicopter
Unlocks

		<big><big><big>G36C</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/g36c.png>
		<p>Ammo: 30 x 5</p><p>Damage: 25</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.1</p></td></tr></table>
		
		<big><big><big>M95</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/m95.png>
		<p>Ammo: 5 x 7</p><p>Damage: 190</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 6</p></td></tr></table>
		
		<big><big><big>G3</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/G3A3.png>
		<p>Ammo: 20 x 5</p><p>Damage: 40</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 40%</p><p>Reload: 4.375</p></td></tr></table>
		
		<big><big><big>PKM</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/pkm.png>
		<p>Ammo: 100 x 5</p><p>Damage: 45</p><p>Mode: full</p><p>Rounds/Min: 450</p><p>Zoom: 40%</p><p>Reload: 6.25</p></td></tr></table>
		
		<big><big><big>Jackhammer Mk3A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/Jackh.png>
		<p>Ammo: 7 x 6</p><p>Damage: 15</p><p>Mode: full</p><p>Rounds/Min: 300</p><p>Zoom: 20%</p><p>Reload: 5</p></td></tr></table>
		
		<big><big><big>L85A1</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/sa80.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 60%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>DAO-12</big></big></big><br><i><img src=../resources/graphics/icons/bf2.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/dao.png>
		<p>Ammo: 12 x 60</p><p>Damage: 12</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 20%</p><p>Reload: 0.625</p></td></tr>
		
		<big><big><big>FN SCAR-L</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Spec-ops</i><br>
		<img src=../resources/graphics/unlocks/fnscarl.png>
		<p>Ammo: 30 x 5</p><p>Damage: 27</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4</p></td></tr></table>
		
		<big><big><big>L96A1</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Sniper</i><br>
		<img src=../resources/graphics/unlocks/l96a1.png>
		<p>Ammo: 5 x 7</p><p>Damage: 95</p><p>Mode: semi</p><p>Rounds/Min: 600</p><p>Zoom: 80%</p><p>Reload: 5</p></td></tr></table>

		<big><big><big>FN2000</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Assault</i><br>
		<img src=../resources/graphics/unlocks/fn2000.png>
		<p>Ammo: 30 x 5</p><p>Damage: 34</p><p>Mode: full / semi</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.7</p></td></tr></table>
		
		<big><big><big>MG36</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Support</i><br>
		<img src=../resources/graphics/unlocks/mg36.png>
		<p>Ammo: 100 x 5</p><p>Damage: 30</p><p>Mode: full / burst</p><p>Rounds/Min: 600</p><p>Zoom: 30%</p><p>Reload: 4.9</p></td></tr></table>
		
		<big><big><big>MP-7</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Engineer</i><br>
		<img src=../resources/graphics/unlocks/mp7.png>
		<p>Ammo: 40 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 4.3</p></td></tr></table>
		
		<big><big><big>G36E</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Medic</i><br>
		<img src=../resources/graphics/unlocks/g36e.png>
		<p>Ammo: 30 x 5</p><p>Damage: 32</p><p>Mode: burst / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 3.8</p></td></tr></table>
		
		<big><big><big>P90</big></big></big><br><i><img src=../resources/graphics/icons/sf.gif>
		Anti-tank</i><br>
		<img src=../resources/graphics/unlocks/p90.png>
		<p>Ammo: 50 x 3</p><p>Damage: 19</p><p>Mode: full / semi</p><p>Rounds/Min: 900</p><p>Zoom: 30%</p><p>Reload: 5</p></td></tr></table>